ok, I think that's about all of them. Yeah, I don't use plugins, only one which is to add overlays, but I didn't use any overlays in this image, only normal TG surfaces. I'm not sure what to tell you about the 'specular shine' here, because if there is some, it's completely fake. What I did here was to use dark colors for the rock face, mixed with, let's say, flecks of lighter colors. flecks isnt' really the right word, but bits, in any case. Then I often postprocess my images, with color correction and sharpen, and sometimes a little burning etc. but not too much. I just say, play around with surfaces, nad then play around with photoshop to bring things out, but remember too much contrast will end in something bad. Subtlty is the key. I guess I found that if you thought there was a specular shine plugin in this image
Thanks for the lovely comment
Thanks, im quite new to TG, but have been using maya and 3ds for sometime, specular shine is just one of the many options in these apps, and i noticed it was it was greyed out in TG mapping, i thought maybe someone had made a plugin to activate this option! the rugged bump and the "specular shine" on the rocks is excellent. not to mention the rest of the image.
i will continue to look into TG, thanks for your help : )